17 Apr in GuitarDoes the Fender Mustang Micro - a €99 headphone amp - have the chops to impress experienced tone hounds? Jef Stone took it through its paces.
77 Results for "Headphones"
09 Apr in GuitarNeed a compact amp for home practice sessions or as a songwriting tool? Here are nine of the best-value guitar practice amps on the market.
01 Apr in OtherWin a bunch of gear and a €100 Thomann voucher with this fun competition - all you have to do is paint a few Easter eggs. What could be simpler?
20 Mar in StudioAcustica Audio is trying something different! Instead of another emulation of rare studio hardware, Sienna is a headphone correction plug-in.
10 Mar in StudioWith its SoundID Reference plug-in, Sonarworks brings a raft of optimizations and improvements to its clever and affordable room correction system.
19 Feb in StudioThis AI-driven tech that models the acoustics of famous studios now supports all DAWs and studio headphones. Sceptical? There's a 14-day free trial version...
16 Feb in StudioFocal has updated its high-end reference headphones. The Clear Mg Professional improves on its predecessor with magnesium cones and an updated design.
12 Feb in StudioMixing on headphones can be tricky. Sound Magic Headphone Mix 4 uses a combination of techniques to create the illusion that you're listening to monitor speakers.
02 Oct 2020 in StudioSlate's new VSX is a pair of hi-tech headphones with a piece of software meant to take you inside the control rooms of some of the world's most esteemed studios.
05 Aug 2020 in StudioZoom launches a powerful new podcasting recorder, the PodTrak P4 with 4 mic inputs, four headphone outputs and pads for sound effects. Yup, it's a complete podcasting studio in a portable format.
18 Jul 2020 in StudioAvantone Pro has announced the Planar reference headphones. With an open-back design and planar drivers, they're designed for reference sound and high wearing comfort.
19 Jun 2020 in StudioMixing on headphones can be frustrating. Realphones by dSONIQ is a new plug-in designed to improve the mixing accuracy on headphones by simulating various control rooms and speakers.