17 Nov 2015 · There was a time when it looked like hardware was on the way out, but it’s most definitely back with a vengeance. There are several reasons why this is happening...
17 Nov 2015 · Finally, acoustic guitarists can join the mobile revolution with this tiny iOS and Android- compatible recording companion
17 Nov 2015 · Mixing, effects and audio interfacing in an ultra-portable box. Choose your weapons then go forth and perform.
17 Nov 2015 · It's a big deal for Live users.
31 Oct 2015 · It works with… well, everything.
31 Oct 2015 · Wait, it has HOW many connections?
23 Oct 2015 · Capture those moments of guitar genius without launching loads of other apps first.
13 Oct 2015 · IK has never been shy about creating a really wide range of products and makes more stuff specifically for iOS-based hardware than more or less any other company. With computer peripherals there’s a fair ...
13 Oct 2015 · Bridges the gap between third party software instruments and NI's Maschine and Komplete Kontrol hardware
07 Oct 2015 · Mac users left out in the cold a little, though they do get a free E-cowbell.
07 Oct 2015 · Splice Sounds is a new service that is looking to introduce the cloud subscription model to samples. Access your sample sets from anywhere.
30 Sep 2015 · Music app development on Android has been piecemeal for several reasons. But all that may be about to change.
28 Sep 2015 · Rolling updates to Cakewalk's flagship DAW continue to add new features for paying users.
21 Sep 2015 · Although the first thing that springs to mind when your hear Izotope mentioned might be its excellent mastering software, the company also makes tools for audio post production. That more or less means radio ...
18 Sep 2015 · You won’t be surprised to learn that there are thousands of music apps available for the iPad, or that some of them are very good indeed. But there’s still a gulf between the desktop and mobile ...
31 Aug 2015 · MeldaProduction has one of the most comprehensive lineups of effects processors around. In fact if you can stick an “M” before the name of an effect, they probably already make it. So where do they go from ...