Glitchmachines plug-ins are my first choice for off-the-deep-end experimental sound design. Nothing comes close, apart from some esoteric Reaktor ensembles maybe. The reason I’m sweetly reminiscing of my days tinkering with the likes of Cataract, Quadrant, Cryogen and Subvert is that the developer released Polygon 2.0. Polygon is a completely nuts hybrid synth/sampler with vast sound mangling possibilities. Version 2.0 is an extensive update worthy of the “major” tag.
Glitchmachines Polygon 2.0
Immediately noticeable is the completely redesigned interface with newly added scalability. Under the hood, a new granular engine, new node-based modulation features and a dual oscillator with FM subtractive synthesis are the larger highlights.
In total, Polygon 2.0 features 4 granular samplers, the aforementioned oscillator, 4 modulation sequencers, a whopping 8 LFOs, and dual insert effects per sampler. Other facilities include a global filter, a pair of global effects, a randomizer for individual or global parameters, and polyphony. The plug-in ships with a sizeable bank of ready-to-mangle samples from professional sound designers and 100 factory presets to showcase all of this sampler’s tricks.
Modulation, modulation, modulation
Polygon 2.0’s mod capabilities are nothing short of extensive. The modulation section has been expanded to a new tabbed interface with 4 modulation sequencer. They have adjustable curves on a per-step basis. With 8 LFOs to modulate via a familiar drag-and-drop approach, you can design very complex oscillators to give your sounds life and movement. Also worthy of note is the fully reworked Randomizer where you can randomize every parameter separately, in groups, or globally.
Overall, I am very excited for this update. I’m thinking of calling in sick at work to play with Polygon 2.0, but alas, I don’t have it in me!
Price and availability
Sold for USD 75 with an upgrade price of USD 30, Polygon 2.0 is available in VST3 and AU formats for 64-bit Windows and Mac computers.