by Robin Vincent | Approximate reading time: 3 Minutes
Polyend Play

Polyend Play  ·  Source: Polyend


The long-awaited, teased and semi-leaked Polyend Play is here! 8 sample-based audio tracks and 8 polyphonic MIDI tracks with an awesome button grid interface. Let’s Play!


UPDATE: Now with an awesome video (at the bottom) from Benn Jordan who explains everything.

Polyend Play

Polyend says that this is quite possibly the most fun groovebox ever created. To start with it has over 3,000 sounds and 30 sample drum kits. You pick your sample and place it anywhere on the grid to start building your tracks. There are familiar sample-based controls for editing and you can manipulate steps, tracks, patterns, variations and Smart Fills. Each track has 35 play modes with Chance, Randomizer, Step Repeat and Action Combos.

Polyend Play

Polyend Play

So, I think, you can treat each audio track as a drum machine track, so you have a kick sample on one, a snare on the other and then paint in steps on the grid to trigger them. Or perhaps each individual step can have a different sample giving you a very flexible line of rhythms. It doesn’t have to be percussive, it can be notes, but then are they multi-sampled or just pitch shifting individual samples? I confess that I’m not entirely sure but these things will undoubtedly become clear.


On the performance side, there are a lot of realtime controls to make non-destructive changes like tuning, filtering, overdrive and so on. You can record automation on the fly, edit steps and also record in from a MIDI controller.

Once you have a bunch of patterns you can map them out over the grid for instant triggering. And then there are effects like Reverb, Delay, Sound Enhancer, Limiter and Saturator. It sounds brilliantly “hands-on”.

Polyend Play



The 8 channel MIDI sequencer sounds interesting as you can pull in your hardware and software instruments. Apparently, you can send out different MIDI information for each track – remarkable (!) what is this magical multi-channel MIDI thing all about? Each track can have a different length and can send out all the usual MIDI messages and stuff.

There are variations aplenty with up to 128 patterns holding 16 tracks each with 16 variations. That’ll be enough for a few songs I think.

Play on the Grid

The grid is where the action happens though. 16×8 step sequencing with a smaller 4×8 section to the side that deals with controls like mute, solo, variation and keyboard note input. You have MIDI In/Out on the back, a split-screen display and 15 touch-capacitive knobs. There’s also a microSD card slot for samples.

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Polyend Play


If I can get my head around exactly how the audio tracks work then this looks like a fun bit of kit. I always enjoy the visualisation of sequencing and pattern generation. I wonder if it can work as a matrix sequencer? So, I still have questions but hopefully, Superbooth has the answers.

Polyend is on booth 0116.

This will answer all your questions:

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Image Sources:
  • Polyend Play: Polyend
  • polyend-play-groovebox-4: Polyend
Polyend Play

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3 responses to “Superbooth 22: Polyend Play sample-based groovebox and sequencer”

    pfrf says:

    I sold my Deluge because of the intense feature creep and mess of a UI. This box looks like everything I hoped the Deluge would be. I want to hear sound examples of the reverb, delay, and saturator in this machine, the effects on the Deluge were a disappointment.

      Edward Whitfield says:

      Youve got to be kidding. I doubt there is anything worth doing musically that you can’t do with the deluge. Your loss!

      Yanflo says:

      I’ve just bought Deluge because Polyend Play is sold at almost the same price, but have too many limitations, like limited steps and tracks, no internal battery for travel, can only play samples and so on. In a fact, your loss, dude! I’ve been waiting to get my device until Polyend is presented, now I know, Deluge is the way!

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